Fragbite Group Secures Fourth Game Contract From Existing iGaming Client
Fragbite Group AB (OMXSTO:FRAG) announced that its development studio, FunRock, has signed a contract to develop a fourth business-to-business game for an existing iGaming client. The agreement includes fixed development fees alongside a revenue-sharing model that begins upon the game's release and continues for as long as the title remains active. Delivery of the new title is scheduled by the end of 2026.
The deal builds on previous work with the client, whose first game developed by FunRock is live and performing well. Securing a fourth order from the same customer underscores repeat demand for FunRock's business model. Near-term cash flow will be supported by upfront fixed development fees, while revenue sharing offers recurring income linked to the client's growth in the expanding U.S. iGaming market.
Investors will be watching for progress toward development milestones and concrete release dates ahead of the late 2026 delivery window. Future performance metrics and specific payout details from the initial live game will also serve as indicators of the revenue potential for upcoming titles.
Key points
- Fragbite Group unit FunRock signed a contract for a fourth game with an existing iGaming client.
- The deal includes fixed development fees and revenue sharing active throughout the title's lifecycle.
- Delivery of the new B2B game is targeted by the end of 2026.
- The client operates in the expanding U.S. iGaming sector where FunRock's first game is already live.
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How we writeDisclaimerQuestions and answers
What contract did Fragbite Group win?
Fragbite Group's FunRock signed an agreement to develop a fourth B2B game for an existing iGaming client.
When will the new Fragbite Group game be delivered?
Delivery of the game is scheduled by the end of 2026, when revenue sharing is expected to begin upon release.
How does Fragbite Group generate revenue from this agreement?
The contract provides upfront fixed development fees and a recurring revenue share for as long as the game is active.
